AI Insights · Timothy · April 2024
Top 5 Racing Games Performance in Croatia, Q1 2024
Discover the performance trends of the top 5 racing games in Croatia for Q1 2024, including weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 racing games in Croatia showed varied performance trends in terms of weekly downloads, revenue, and active users. Data from Sensor Tower provides a detailed look.
Need for Speed No Limits from Electronic Arts experienced fluctuating weekly revenue, peaking at around $630 in early January and early February. Weekly downloads saw a notable peak at 1.3K in late January, while weekly active users reached a high of approximately 4.2K during the same period before stabilizing around 2.4K to 2.8K towards the quarter's end.
CSR 2 - Realistic Drag Racing by Zynga Inc. showed a peak in weekly revenue at $867 in mid-January, with a significant drop to around $320 by mid-March. Weekly downloads were relatively low but saw an increase to 208 in the final week of March. Weekly active users remained stable, ranging from 1.3K to 1.1K, with a slight increase to 1.4K by the end of the quarter.
Pocket Champs PVP Racing Games from MADBOX saw a significant boost in weekly revenue, reaching $640 in late February. Weekly downloads peaked at 961 in early March, while weekly active users showed a steady increase, peaking at approximately 2.7K in mid-March before a slight decline to 2.2K towards the end of the quarter.
Real Racing 3 by Electronic Arts had a consistent performance with weekly revenue peaking at $463 in mid-January. Weekly downloads were highest at 1.1K in mid-January and again at 755 in late February. Weekly active users reached a high of 4.8K in mid-January, stabilizing around 3.3K to 3.5K towards the end of March.
Asphalt Legends Unite from Gameloft showed a peak in weekly revenue at $423 in early January, with a gradual decline to around $278 by the end of March. Weekly downloads were highest at 579 in late January, while weekly active users saw a peak of 2.1K during the same period and remained stable around 1.5K to 1.8K towards the end of the quarter.
For more detailed insights and data, visit Sensor Tower.